geniegal
Clownfish
Clownfish
592 Posts

Castle Challenge (Message to Developers)

[Post New]by geniegal on Oct 12, 17 8:11 AM
I have closed down my games due to the fact that my time is not always my own. I am a primary care giver. My gripes are the following:

* the game hates me - Spin the wheel and get a diamond (over a week of at least 6 spins a day and no diamond)

*collect X items in Y minutes - I almost get to the end and the doorbell or the phone rings or I have to attend to my duties and when I get back I have start all over

* win at dice - again the game hates me I have spent 3000 coins so far and no wins

This game is a pass time for the many hours I spend between duties, but I can't always depend on having time.

I await your next update.

 
bfgBeruna
Moderator
Moderator
1,515 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by bfgBeruna on Oct 12, 17 5:42 PM
Hello geniegal,

I definitely understand how some of the tasks in Castle Challenges can be tricky to fulfill, especially those with a time limit. Thank you for taking the time to provide specific constructive criticism about the game. The Moderation Team isn't involved in making changes to or planning events for Midnight Castle, but we strive to always advocate for our players, so I'll absolutely pass this message along to the teams behind the game.

Please PM me or another active Moderator if questions or concerns arise. We'll be glad to be of service.

bfgBeruna

 
Llamamama15
Minnow
Minnow
211 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by Llamamama15 on Oct 13, 17 12:56 AM
I agree. A challenge shouldn't depend entirely on luck. It took me 5 days to get the diamond. For today's challenge I will have to work out when I can get the time with no interruptions to collect the morphs. Also there are too many challenges requiring airships. The 10 part daily quest challenge will be difficult to complete without sending at least one airship and collecting 300 wheels will need two. I am on level 80 and usually get around 280-290 wheels per airship. I don't have time to endlessly do HOS to replenish them.

 
siberlene
Guppy
Guppy
185 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by siberlene on Oct 13, 17 1:15 AM
I found that the more difficult challenges are usually followed by a couple of easy ones so even if you get behind it's relatively easy to catch up. As for the airship items, whenever a DQ asks to feed pets I always feed the special pets which give airship items. I always do the blue key quests because if the special food doesn't drop frequently enough to feed the pets, I use the blue keys to craft the item required for the chest that gives 5 of the special foods. I also keep 2 of my lowest count of airship items on my wish list.

Edited on 10/13/2017 at 1:18:18 AM PST


 
HennyMarie
Pufferfish
Pufferfish
1,277 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by HennyMarie on Oct 13, 17 2:37 AM
Sorry, but I just do not understand how it is the games fault that some players do not have time to play it.

If the game is changed to those players liking it will be exstemely boring for players that need it to fill up days.. like seniors, people who use it to take focus from pain and people witout kids and dogs.. who just hate cleaning ( like me )

There is so many ways to enjoy the castle, do what you like and have time for and let others enjoy their way of playing.


 
playingthegame
Manatee
Manatee
4,113 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by playingthegame on Oct 13, 17 6:23 AM
I hesitate to mention it but IF you are bored, fed up, too challenged for free time then there are other .ftp games run by BFG.
Several of us have begun one such game which will probably last me to the "end of my days" before I reach the current maximum score.
But I play it just for fun, with its strategy formulating a game plan, and the wonderful graphics that the developers have created for it.
I will 'seriously' return to MC when the events begin once more.

 
Hufflepuff
Guppy
Guppy
146 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by Hufflepuff on Oct 18, 17 3:16 PM
I agree that some task of the castle challenge are really difficult to finish and take a lot of time and luck.

Actually I am playing my third challenge and begin to become nervous because this time the last task seems to be hard to mange. Three silver chests are difficult to catch.
I am counting pet food the whole week and can only hope that I will be able to finish.
30 to maximum 50% chance needs a lot of luck.

Good luck to everybody!

 
tennco
Clownfish
Clownfish
913 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by tennco on Oct 18, 17 8:23 PM
I would just add that the last day could me somewhat difficult for those of us who do work. Especially if the pets aren’t cooperating. It could be tricky playing against the clock. Perhaps the devs could look at that for future challenges.

 
dogpenny
Clownfish
Clownfish
630 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by dogpenny on Oct 18, 17 8:54 PM
It has taken me 3 weeks to get 3 metal chests the pets give me blue gold silver and wood I have not been able to get anywhere in the challenge I am still on the first line of tasks and i think it is number 5

Edited on 10/18/2017 at 8:56:35 PM PST


 
Hufflepuff
Guppy
Guppy
146 Posts

Re:Castle Challenge (Message to Developers)

[Post New]by Hufflepuff on Oct 19, 17 5:15 PM
I am afraid, too, that my time will not allow to try again often enough for the last task. In the two CC I played so far I needed more than one day to get the required chests.

This time seems to be too short to finish instead of a lot of luck. I have been collecting pet food since a whole week but the pets need to sleep after feeding. So I am really afraid there are low chances to succeed this time.

Good luck everybody!

 
 
 
 
Go to: